| Akatsuki Update | |
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+16lRoderick MrBigCheezz Does it matter? Scriblz Gluscap Zanos Ozirus ElpChidori Eternal2 Krypto406 Shadow Vegito05 Hyamoto Kyuz Coold Musab 20 posters |
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Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 3:46 pm | |
| if u can become al without any boost u obviously wont need any boosts afterwards...if ur saying an uchiha will most likely become al the boost afterwards wont change anything about that | |
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Zanos
Posts : 671 Join date : 2013-02-05
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 5:24 pm | |
| - Shadow wrote:
- fuck the boost..al should be al cause of skill
Tell that to the kage and their boosts. Akatsuki will almost always be outnumbered, fighting a kage, and in other villages(which also gives those villagers a boost.) If anything the boost should be higher. | |
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Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 5:29 pm | |
| well i was also opposed to kage boosts so also why only 5 members and not a few more? 2 more would be better also im all for this idea from ozirus "nerf the kages boosts to 10% also." | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 6:05 pm | |
| There are probably 20 lvl capped people "MAX" on the game. If they get 5, there are 5 more for the other 3 Villages. I've seen other games which allowed the akatsuki to have like 9 members. Imagine 9 capped players coming to raid your Village at the same time. I mean FUCK. 5 is op enough. If they got more than that GG. Maybe they can have 9 when we reach 100 players. | |
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Zanos
Posts : 671 Join date : 2013-02-05
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 6:24 pm | |
| Without the defense stat lower level players in a village are still capable of doing significant damage to maxed out characters. | |
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Gluscap
Posts : 198 Join date : 2013-02-04
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 6:34 pm | |
| IMO, the team thing should work to their advantage in the sense that the two people in a group should get boosted if they are within x amount of tiles of each other. It incentivizes each person in the team to fight along side each other, play off one another and protect each other. If Troj is indeed going to give them another boost from the feedback on this post, at least give one that has some counterplay to it. People will probably go for one squad member and focus them down so the second member is easier to kill. | |
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Scriblz
Posts : 161 Join date : 2013-06-03 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:34 pm | |
| I think shadow has leader in the bag | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:40 pm | |
| Skilled in dick riding, this one is...
Star Wars reference. | |
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Scriblz
Posts : 161 Join date : 2013-06-03 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:45 pm | |
| Eternal do you still have your yuki? | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:47 pm | |
| No, but I made another one. Is this really the kind of question you ask on the forums though? | |
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Scriblz
Posts : 161 Join date : 2013-06-03 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:49 pm | |
| Not really im just saying your yuki was amazing for damage so you might be able to | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:50 pm | |
| I like this guy... Edit: now | |
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Scriblz
Posts : 161 Join date : 2013-06-03 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:53 pm | |
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Scriblz
Posts : 161 Join date : 2013-06-03 Age : 27
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 8:55 pm | |
| I stoped liking meww and elp so i generaly have a better opinion of everyone else. | |
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Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:05 pm | |
| Woah, Nathanok's suggestion would be fucking dope. For real, that'd be epic. | |
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Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:17 pm | |
| - Nathanok wrote:
- IMO, the team thing should work to their advantage in the sense that the two people in a group should get boosted if they are within x amount of tiles of each other. It incentivizes each person in the team to fight along side each other, play off one another and protect each other. If Troj is indeed going to give them another boost from the feedback on this post, at least give one that has some counterplay to it. People will probably go for one squad member and focus them down so the second member is easier to kill.
this idea is nice indeed...except for the boost part..got what i mean ? | |
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Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:28 pm | |
| Dafaq you mean? The "boost part" is the whole post lol
Oh and maybe members w/o their teammate on/recruted could just have half the boost all the time. When that member is on they'd get no boost unless they're whitin the tiles radius. | |
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Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:32 pm | |
| remove the parts(sentences) where the word "boost" is included >:O | |
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Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:35 pm | |
| What? No. The main point is that the akats would have to be near their teammate to have the boost, like in the anime/manga where you see em always together. | |
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Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:39 pm | |
| - Nathanok wrote:
- IMO, the team thing should work to their advantage. It incentivizes each person in the team to fight along side each other, play off one another and protect each other. People will probably go for one squad member and focus them down so the second member is easier to kill.
thats whats happening in the anime without any boosts >:O
Last edited by Shadow on Wed Jun 12, 2013 9:39 pm; edited 1 time in total | |
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Krypto406
Posts : 1546 Join date : 2013-02-07 Age : 27 Location : Maryland
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:39 pm | |
| If they getting a better boost for being together I want their current boost for being alone to be like half a kage's.
Edit: I am just for them having flat boosts so they can fight people without teaming because they want their boost. | |
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Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Akatsuki Update Wed Jun 12, 2013 9:50 pm | |
| Youre right about the teaming single players, that'd be gay. Maybe the boost should just work inside a village where everysingle person wants you dead cuz you're most likely going to raid them and are worth 6 inf? They could have flat boosts outside of the villages, that way there'd be no gay teaming to fight everysingle ennemy they see. I liked the teammates range idea, its different, seems cooler. If it couls be tweaked and implemented it would be cool as fuck. | |
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Does it matter?
Posts : 28 Join date : 2013-04-20
| Subject: Re: Akatsuki Update Thu Jun 13, 2013 11:25 am | |
| make akat OP and make them worth like 10 inf so its kinda like a mini game | |
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MrBigCheezz
Posts : 27 Join date : 2013-05-08 Age : 31 Location : Vancouver, Washington
| Subject: Re: Akatsuki Update Thu Jun 13, 2013 12:54 pm | |
| For 10 inf you'd have to make them op as fuck! Gas would be instant killing 2 akatsuki + missions. | |
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ElpChidori
Posts : 891 Join date : 2013-04-05 Age : 31 Location : The Netherlands
| Subject: Re: Akatsuki Update Thu Jun 13, 2013 1:20 pm | |
| Indeed. The Akatsuki are supposed to be the hunters. Not the ones being hunted.
Anyway, my thoughts were the following: Giving them a defense and an HP boost would be good enough. Harder to kill, yet not having any more OP damage than other players. And the AL would have a bit more than that. | |
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