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 Endgame Missions (Implemented)

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>Tevin<
Kamaitachi Demulidor
Chidori
Eternal2
Prototype
Guy
Dante
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>Tevin<




Posts : 66
Join date : 2013-05-31
Age : 24

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 02, 2016 10:08 am

Why don't we give copy mangekyou with kamui
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Guy

Guy


Posts : 391
Join date : 2013-06-11

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 02, 2016 11:11 am

To be honest, I much prefer dantes ability for sand to tevins. Tevin's transformation is nice, but sand needs to have some type of defense instead of more damage atm.(yes i know tevins transformation gives defense, but its only for 45 seconds as opposed to dantes, which is always on)
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Guy

Guy


Posts : 391
Join date : 2013-06-11

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 02, 2016 11:18 am

Dante wrote:
Mission 5

Objective:
Become Hokage, Kazekage, and Sound Leader at least once each

Reward:
Clan Diamond Passive
Increases your level cap from 116 to 120
Increases your stat cap from 44 to 45
60 Senryo
10,000 Experience

Please don't use this mission. We already have enough problems with kages resigning, this is going to be mayhem. Having it require you to kill the leaders is better, even if the current leaders couldn't kill themselves.(3 people resigning vs. every person who wants 3 leader spots to do the mission resigning.)
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>Tevin<




Posts : 66
Join date : 2013-05-31
Age : 24

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 02, 2016 12:36 pm

I thought Dante's was chance based
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Eternal2

Eternal2


Posts : 909
Join date : 2013-02-14
Age : 27

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 02, 2016 9:58 pm

Yeah, you're right on both accounts Hunger, Sandies really do need more defense. And that become a kage mission will cause kage hell. And if clans aren't balanced it may be impossible to become a Kage with a certain clan. If I had to go all out for a kage fight, there is no way I'd lose to an iron lol.
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>Tevin<




Posts : 66
Join date : 2013-05-31
Age : 24

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeTue Jan 05, 2016 8:11 pm

Dance of pines should do some reflected damage on close range AP moves
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Ohadx

Ohadx


Posts : 69
Join date : 2013-02-05
Age : 110

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeFri Jan 08, 2016 8:14 am

I suggest changing the mission from obtain 250 kills to obtain 100 kills of lvl 100+ players...I don't want people to spam kill newbies even more.

Another suggestion is to put the endgame missions on the Missions tab once you get to lvl 100, with a way to track your progress on each mission.

For example "x Ninja / Enemies / Players left to kill" , "x Hokage kills left" , "Haven't found Jiraiya yet", "x% Village influence contribution left to get"

or

"x/250 kills", "Jiraiya found / not found", "x%/300% Village influence contribution"
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Musab

Musab


Posts : 435
Join date : 2013-05-02

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeFri Jan 08, 2016 1:33 pm

Aye, good one ^
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Satoshi

Satoshi


Posts : 75
Join date : 2015-01-06
Location : an exoplanet with interstellar wifi connections

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeSat Jan 09, 2016 12:50 am

I also like Ohad's ideas
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Suspicious




Posts : 97
Join date : 2014-02-01

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeMon Jan 18, 2016 7:37 pm

The Clay and Nara passives are terrible. Hell, I'd rather they be swapped for the builds I'm using. Nara benefits more from health (% health regen) and Clay benefits more from Chakra (Last Resort). Besides that they don't really add anything to the clans, and seem like placeholders rather than a real 'diamond' of a passive.
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Musab

Musab


Posts : 435
Join date : 2013-05-02

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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitimeTue Jan 19, 2016 3:45 am

I think yuki's diamond passive is a bit crappy as well. the dmg boost is nice, sure, but mist is gone in an instant... mist is useless I feel, shit does not heal and srsly is gone before you know it. maybe make it last longer as well when you hit diamond, and heal bro, heal..
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PostSubject: Re: Endgame Missions (Implemented)   Endgame Missions (Implemented) - Page 2 I_icon_minitime

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