Ladies.
Although I am new to -this- version of New generation there is a flaw that I have yet to hear a good defence toward, and this is in the topic of missons. Currently you click ona npc and it yolos you to any missions it chooses. this in itsefl is a flaw because it takes away from the player to do as they please. Seeing as this game is very controlled by the -player- base, why are we forced into a mission we dont like? Thats like me giving you 2 dollars for a burger, and you randomly choose something for me. No.
A defence I have heard against us not getting to choose what mission we want, is on the level of 'Its too easy'. Although this might be true on some levels, some thing have to be put into consideration. For starts the inf you gain from missons doesnt really -help- in your GA unless theres like a million of you(COUGH* LEAF *COUGH). Ont he other hand for villages that have less people they can do missons that they are comfortable with and stay on par with villages that have more people because their missons do more inf( COUGH* EVERYTHING BUT LEAF * COUGH)
Another defence could be that the leveling would be too easy. Well, Ladies, leveing will never be too easy because there is always competition and people out there that want to fight you and/or kill you. And eventually you will get that misson that you like in the long run, so why not get the choice to choose in now?
In retrospect I think the players as well as the game desevres the chance to choose which misson they get to do. Not only because it can cause some balance to be put in place, but also for the enjoyment of the game.