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 Village Defense Automated Mission & Disabling a villages shops/hosp

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Benn




Posts : 18
Join date : 2014-03-05

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PostSubject: Village Defense Automated Mission & Disabling a villages shops/hosp   Village Defense Automated Mission & Disabling a villages shops/hosp I_icon_minitimeThu Mar 27, 2014 12:22 am

I'm gonna make a post about making Shops more useful than just for purchasing which will aid this idea as well... Drop able/Sell able items.<---Click to read

In a nut shell....Similar to Bandum.

Basically the idea is...

I am a leaf ninja. Emp is a sound ninja.

I run into sound and go to the Supply npc. I threaten the supply npc. For what? theft of course.  


Scenario I: Emp stops Benn
Emp being a jounin in this scenario is alerted.
{Player name} is robbing your villages Supply store!!!

I defeat the npc within the supply space.

Emp stops me from completing my goal.
Emp then kills me.

Mission Complete: Capture a criminal (B Rank)
You have earned 15 senryo
You have gained 15 karma.  
Village Info: Sound has gained 1 influence!(Completed C rank mission.)
+1430 exp(3815 exp)

Above is the same method used for capturing awarding someone for capturing a bandum. Emp has to kill me either before I try to rob/cap it or after...Simply stopping me from capping will not give him such a mission accomplish. The criminal has to die.

This is what would happen when I am stopped.

End scenario


Scenario II: If I were to not be stopped.
Same thing as before except I defeat emp.
And proceed to capturing/robbing the Supply npc.

I get
1/2 full amount of smoke bombs
1/2 full amount of fire bombs
4 blood pills
3 chakra pills
100 Senryo

And the shop is closed for 10 minutes. Stopping trading in
drop able items (Click here to read about it)

5 minute cooldown till you can do it again.



The clothing NPC will be different. 50% off on clothing and shop closed for 10 minutes.


A Hosp NPC can be created. If I cap/rob that. I cause your village to have 45 seconds more hosp time.

2 guards for each NPC.

A diabolical thing to do indeed. But something a oooh...genin could do to balance things out when a certain idiot keeps killing him? Or maybe something an Akat can do to gain more control over a village. Or hey, Maybe someone wants the cash.

Point is...Raiding + this is equivalent to raping and pillaging.

Doing this could make people use stealth more...Spy work even.

Doing this could open up things for missing ninja to do. Rob/threaten village officials.


Last edited by Benn on Fri Mar 28, 2014 4:12 pm; edited 9 times in total (Reason for editing : left things out xD)
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Krypto406

Krypto406


Posts : 1546
Join date : 2013-02-07
Age : 27
Location : Maryland

Village Defense Automated Mission & Disabling a villages shops/hosp Empty
PostSubject: Re: Village Defense Automated Mission & Disabling a villages shops/hosp   Village Defense Automated Mission & Disabling a villages shops/hosp I_icon_minitimeThu Mar 27, 2014 12:34 am

Benn wrote:
A Hosp NPC can be created. If I cap/rob that. I cause your village to have 45 seconds more hosp time.
100% agree, you can actually solo cap bandums if that is added.
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Benn




Posts : 18
Join date : 2014-03-05

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PostSubject: Re: Village Defense Automated Mission & Disabling a villages shops/hosp   Village Defense Automated Mission & Disabling a villages shops/hosp I_icon_minitimeThu Mar 27, 2014 3:27 am

Another idea is ...well since bounties are random as is..


Why not make it so that the npc is closed after being robbed/capt

and it can be re opened faster if the person who robbed/capt was killed/logs off.

The get a bounty for the crime that sticks even when they log off.
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Krypto406

Krypto406


Posts : 1546
Join date : 2013-02-07
Age : 27
Location : Maryland

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PostSubject: Re: Village Defense Automated Mission & Disabling a villages shops/hosp   Village Defense Automated Mission & Disabling a villages shops/hosp I_icon_minitimeTue Aug 05, 2014 8:08 pm

bump
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PostSubject: Re: Village Defense Automated Mission & Disabling a villages shops/hosp   Village Defense Automated Mission & Disabling a villages shops/hosp I_icon_minitime

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