| Kaguya Revamp | |
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+13denobaroxxx Takeda Ikki Siku Zanos chrisw wulf Destructo Kyuz Lord King Eternal2 #Austic anjunadrew Krypto406 17 posters |
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Dante Guest
| Subject: Kaguya Revamp Fri Mar 29, 2013 1:18 pm | |
| removed bone knife get bone sword at level 1. increase attack power by 15.
camellia - instantly teleports up to 2 squares in front of you, slashing enemies in a wide area in front for 55% attack damage. 50 bone resource lvl 2 - teleport up to 4 squares lvl 3 - deals 30% more damage mastered - cost 10 less resource
willow - slashes everyone around for 25% attack damage, slowing them for 2 seconds. 45 bone resource lvl 2 - critically strike 20% more. stun for 1 second on critical strike lvl 3 - cost 10 less resource mastered - range increased
pines - increase defense by 40% for 4 seconds. 50 bone resource level 2 - lasts 5 seconds mastered - defense increased to 55%
clematis - shoots a very fast whip. if it connects you charge and deal 180% attack damage. 65 resource. lvl 2 - increase crit rate by 50% mastered - increase damage done by 10% for 10 seconds on target.
seedling ferns - can not teleport but move slowly in your bone field. does not give halfened bone regeneration anymore. mastered - wider
blood flow - increase health regeneration by 2/4/6 camellia mastery - become invisible for 0.5/1/1.5 second cleave - stops regeneration and deals 1% of the enemys max hp per second for 2/3/4 seconds when you hit an enemy with a dance or critical melee willow mastery - costs 5/10/15% less bone reserve, deals 15/30/45% more damage bone golem - activate to gain 30% defense for 4/8 seconds but can not run. pine mastery - pines last 1/2/3 more seconds and costs 20/40/60% less bone reserve. double blades - increase attack power by 0.4/0.8/1.2 for every point of speed you have while in double blades. increase attack speed by 15/30/45% and increase bone resource regeneration by 10/20/30%. bloodlust - increase damage by 8/16/24% while under 50% health. extreme condensing - increase damage by 12/24/36%. increase critical strike rate by 25/50/75%. decrease bone regeneration and attack speed by 30%. rooted to the bone - regenerate a fixed 40 health per second while in bone golem form. seedling mastery - move faster in seedling ferns. reduce bone resource cost by 20/40/60%. impaler - increase cleave damage to 1.5/2/2.5% maximum health per second.
Last edited by Berlin(Troj) on Fri Mar 29, 2013 6:47 pm; edited 5 times in total |
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Krypto406
Posts : 1546 Join date : 2013-02-07 Age : 27 Location : Maryland
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 1:21 pm | |
| I like it, now kags wont be only spamming willows to kill. | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 1:56 pm | |
| So technically Mastered Pines + 1st Kag RB Passive + Golem = 95% defense (without counting village bonus?) | |
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Guest Guest
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:09 pm | |
| defense is multiplicative. about 70-80 at most
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:18 pm | |
| It is still quite a lot. Even 70-80% means that you will receive 20-30 damage out of 100. Especially with that HP it is an insane amount of sustain. What would a Snake DNA with their "super tough" defense and insane HP would be able to do against somebody with slightly less HP and 70-80% damage reduction every 15-20 seconds.
I see Kaguyas being like Uchihas, run, spam fire, run, wait for c/d, go back, spam fire, run, wait for c/d. Golem, Pines, Tank, run, come back, Golem, Pines, Tank, run. Amaterasu? Pffft | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:24 pm | |
| Looks nice, before Kags were kinda a one trick pony I believe | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:29 pm | |
| - anjunadrew wrote:
- It is still quite a lot. Even 70-80% means that you will receive 20-30 damage out of 100. Especially with that HP it is an insane amount of sustain. What would a Snake DNA with their "super tough" defense and insane HP would be able to do against somebody with slightly less HP and 70-80% damage reduction every 15-20 seconds.
I see Kaguyas being like Uchihas, run, spam fire, run, wait for c/d, go back, spam fire, run, wait for c/d. Golem, Pines, Tank, run, come back, Golem, Pines, Tank, run. Amaterasu? Pffft Did you seriously compare a Kaguya spamming defensive jutsus to an uchiha spamming offensive ones? Edit: I say test it out, it's not like pines last forever, and Kaguyas don't get hand seals so don't expect them to be gettting off CD as fast as Uchihas. I like this revamp, makes Kaguyas more fun. It was tedious spamming willow all the time. That's why I Rbed from one.
Last edited by Eternal2 on Fri Mar 29, 2013 2:33 pm; edited 1 time in total | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:32 pm | |
| Isn't spamming the keyword here???
Defensive or offensive, spamming should be illegal.
If voting changed anything they would make it illegal. Spamming changes a lot, hence should be made illegal. | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:33 pm | |
| I edited my comment a bit, read that part now. t.t | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:39 pm | |
| - anjunadrew wrote:
- Isn't spamming the keyword here???
Defensive or offensive, spamming should be illegal.
If voting changed anything they would make it illegal. Spamming changes a lot, hence should be made illegal. Define spamming? Using a jutsu when its off FUCKING COOOLDOWN? | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:39 pm | |
| - Eternal2 (or maybe 3) wrote:
Did you seriously compare a Kaguya spamming defensive jutsus to an uchiha spamming offensive ones?
Edit: I say test it out, it's not like pines last forever, and Kaguyas don't get hand seals so don't expect them to be gettting off CD as fast as Uchihas. I like this revamp, makes Kaguyas more fun. It was tedious spamming willow all the time. That's why I Rbed from one. If Pines and Golem are ninjutsu, then fine, cooldown won't be as OP. And I would test it if I could
Last edited by anjunadrew on Fri Mar 29, 2013 2:43 pm; edited 1 time in total | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:43 pm | |
| - Emp(Goat) wrote:
- Define spamming? Using a jutsu when its off FUCKING COOOLDOWN?
Here. Catch this article. http://en.wikipedia.org/wiki/Spam_(gaming) | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:46 pm | |
| Idk if pines is nin or not, but even if it is tai, 30 speed alone is not going to lower a CD all that much. And golem by itself isn't really op. P.S. Tai doesn't increase tai CDs anymore. | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:47 pm | |
| Like other forms of spamming, many players complain that it is unfair and diminishes the skill of the game, but experienced players will frequently use spamming to force their opponents into a different fighting style or a compromising position | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:53 pm | |
| ^ Example spamming shadow clones on a clan without a reliable aoe. Or spamming clone explosion on a melee clan. | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 2:55 pm | |
| - Eternal2 wrote:
- ^ Example spamming shadow clones on a clan without a reliable aoe.
Or spamming clone explosion on a melee clan. exactly, if youre gonna run at me as a melee imma use clone explosion. You better adapt to that | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:00 pm | |
| - Emp(Goat) wrote:
- Like other forms of spamming, many players complain that it is unfair and diminishes the skill of the game, but experienced players will frequently use spamming to force their opponents into a different fighting style or a compromising position
So spamming Fire jutsus or Amaterasu or any other shit makes you an experienced player who's intentionally doing that to force their opponents into a different fighting style or a compromising position? What kind of different fighting style do you expect? Run? Because an Uchiha can cast another fireball before his other fireball's flames extinguish. If you have a fucking purple sweater with a bunch of unicorns on it, and then you've got a pink undershirt that says 'I love cock' just because you can go outside and look homosexual in that pink shirt doesn't make the purple sweater any less gay! | |
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Krypto406
Posts : 1546 Join date : 2013-02-07 Age : 27 Location : Maryland
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:04 pm | |
| - anjunadrew wrote:
- Emp(Goat) wrote:
- Like other forms of spamming, many players complain that it is unfair and diminishes the skill of the game, but experienced players will frequently use spamming to force their opponents into a different fighting style or a compromising position
So spamming Fire jutsus or Amaterasu or any other shit makes you an experienced player who's intentionally doing that to force their opponents into a different fighting style or a compromising position? What kind of different fighting style do you expect? Run? Because an Uchiha can cast another fireball before his other fireball's flames extinguish.
If you have a fucking purple sweater with a bunch of unicorns on it, and then you've got a pink undershirt that says 'I love cock' just because you can go outside and look homosexual in that pink shirt doesn't make the purple sweater any less gay! Or we can get back on topic for this thread. On Topic: is the speed of clematis' whip get faster based on speed also? | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:07 pm | |
| - anjunadrew wrote:
- Emp(Goat) wrote:
- Like other forms of spamming, many players complain that it is unfair and diminishes the skill of the game, but experienced players will frequently use spamming to force their opponents into a different fighting style or a compromising position
So spamming Fire jutsus or Amaterasu or any other shit makes you an experienced player who's intentionally doing that to force their opponents into a different fighting style or a compromising position? What kind of different fighting style do you expect? Run? Because an Uchiha can cast another fireball before his other fireball's flames extinguish.
If you have a fucking purple sweater with a bunch of unicorns on it, and then you've got a pink undershirt that says 'I love cock' just because you can go outside and look homosexual in that pink shirt doesn't make the purple sweater any less gay! That second paragraph is pointless, but um my point is people think I spam fire justu, when some i do(Fireball mostly) but others i try to use strategically, does it always work out? No, so people just assume its spam. So many people complain about people spamming jutsu but at the same time almost no one even plays smart, so the game is just full of people running around using jutsu the same way until they hit | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:10 pm | |
| My 100th comment! finnally That metaphor was funny as hell, but I didn't see much relevance to what we were talking about. Regardless of that spamming is op. And we already know Uchiha needs a nerf. They do 300+ dmg with like every jutsu + inferno GG. What needs to be talked about is Kaguya. With this update they lost alot of their offence *cough willow* But they gained a more balanced play style. In my opinion the last few clans that weren't nerfed need to be. After clans get nerfed they become balanced that's why every clan needs to be nerfed atleast once. | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:12 pm | |
| It would be great that there would be something like a "global" cooldown for all your jutsus once you use one of them, excluding Ultimate jutsu, or semi-ultimate.
For example, right now, people can cast Fireball, Phoenix Flower, Dragon Flames + Chidori in a matter of seconds and they will all execute.
Well how about putting a global cooldown, so for example if you use fireball, you can use Fireball and it puts a cooldown on all the rest (like 2 seconds or if you want to be more specific - 2.105 seconds), then after 2.105 seconds you can cast a fireball on any other jutsu, but if you cast an ultimate, like Chidori, Amaterasu, they have their original cooldown, however, if you havent casted them yet, they will be affected by "global" cooldown.
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:15 pm | |
| No, that would completely destroy the Yuuki clan. Just completely destroy it. Don't ever say that again. | |
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#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:17 pm | |
| Lets try to stay on Kags at least in this thread There are a couple of Uchiha threads you can discuss that in, though | |
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anjunadrew
Posts : 43 Join date : 2013-03-22
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:22 pm | |
| Some of the skills in this game and clan types are so inspired by RPG meta. Kaguyas are no longer damage dealers. They're just Tanks. Tanks can't go vs a DPS char like Uchiha or Hyuuga. Even 70-80% damage reduction for just mere seconds won't help much, especially within a fast-paced gameplay when another person could just avoid you while you're in golem form and cant run (or Amaterasu the fuck out of you hhehehehe).
A capped Kaguya won't be able to fight against a capped DPS clan. In teamfights maybe, but how often do you see team fights here, when you dont even know who's who and what's what.
I feel like beating Kaguyas will be a piece of cake for anybody since they will be able to just out-play them in the environment. Activating Golem means free damage for your opponent. You won't be able to engage him in melee, you won't be able to keep up.
This Golem skill only makes sense to me in team fight, when you use it to absorb some damage, while your team fights, but everyone could simply avoid that golem or kite him. I look at Kaguya's as damage absorbing clan, nothing else. | |
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Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Re: Kaguya Revamp Fri Mar 29, 2013 3:29 pm | |
| I guess willow doesn't slow, condensed blade and double blades give no damage increases, and the F key just doesn't do anything at all. 10 minutes ago you were saying how overpowered their defense was, now you're saying their damage is underpowered and they fail. I think you're high right now Anjunadrew, sleep it off and then come back and comment. ^_^ | |
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