The game is seriously repetitive right now, you die in only a couple of seconds no matter how much hp you got and every clan does considerable damage but the ones with reliable binds/slows rule the game because of their ability to just bind you and use every jutsu not on CD. Heres my list of 10 things that should be changed.
1. Buff the HP stat, HARD! I mean 6k hp should be a thing now.
2. Change the damage formulas for certain clans, the clan with the most hp in the game should not be doing the same if not more damage than the clan with the least amount of hp.
3. Clans with aoes, slows, and stuns should not have projectile jutsus that do some of the most damage in the game. Yeah, I'm looking at Uchihas and Winds.
4. No clan should have an aoe that slows considerably. Iron, wind, medic, honestly...
5. Snake needs to get some of their tanky stats back but as a result need to lose a lot of their rediculous damage. (They were designed to be a tank that is hard to kill but as a result couldn't dish out much damage.)
6. Rework Yuki in a way where they don't have to rely on ice prison to kill. As it is now, they only have one jutsu that hits without the help of ice prison and that is senbons, which is not that reliable damage wise. So with the new nerf they got, they really can't even land many hits anymore. If anyone has played Yuki they'd know that they need a rework.
7. Clans who have jutsus that aren't meant to be binds should not be able to be used as binds so their teamates can rape you in them. EX: Hyuuga palms, especially since it hits instantly.
8. Some clans have combos that just eat hp away when they bind you. Iron, Uchiha and Snake are the main offenders. Take their binds out (Iron binds would be toxic shock and iron blocks little prison thing) or make it so when binded you take less damage.
9. Amateratsu is not hurting these Uchihas enough. Make the effects so bad that it truly is a last resort and not the first damn thing you use.
10. Omg, this is what just like makes NO sense to me... Some clans have jutsu that just do soooo much damage out of the blue. You just don't even understand it. We all know them: Wind Bullet, Iron sand Condensed, the medic ground smash, and to top it all off, Chidori. Sweetspot used to be one of them but got nerfed to the point that it rarely hits now.
These jutsus just ruin fights for people who are having a good match and are around the same amount of hp. Honestly what I hate the most about the game right now. For clans that don't have these heavy hitter jutsus, they just feel despair after being hit by it. I can't say how many times I was in a good fight then got hit by one of these jutsus and pretty much took the good right out of the fight because of the lol around 1k damage they do. I find myself having half hp in a good 1 v 1 fight then suddenly "Chidori!" or "Ground smash!" and I just look up at my hp bar and wonder "God what have you done with my hp?".
Why do these clans have these monster jutsus? Especially since none of them are supposed to be the clans final jutsu. Nerf em all plox. Nerf em all.