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 Spider Clan (Implemented 1/12/2016)

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Kamaitachi Demulidor
Ozirus
Prototype
Sibylla
Gluscap
Guy
Eternal2
Vis
Dante
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Dante
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Posts : 97
Join date : 2013-02-04
Age : 28

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PostSubject: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 3:03 am

Village: Sound
Focus: Attack Power


Spider Sticking Spit - Fires a web from your mouth that sticks to people for 1.5 seconds (increased by chakra control), slowing them immensely and dealing 10/15/20 (+15% attack power) damage.

Spider Sticky Gold - Forges gold in your mouth that can be used to create weapons. A slow moving roulette will appear on your screen which will allow you to choose which weapon you forge. You can choose from a Golden Kunai, Golden Arrow, and a Golden Sword. Forging a kunai will make you hold it as a weapon, increasing your attack speed by 100%. Forging a Golden Arrow will replace your "G" throw with golden arrows, they fire fast and gain damage as they fly through the air. Forging a Golden Sword grants 15 attack power, 20% attack speed, and your melees deal 1% max hp damage.

Golden Spider Spike - Fires 3 fast moving boomerangs that will return to you. Deals 15/25/35(+30% attack power) damage + 5% of the enemies' max hp on the way out, and deals 15/25/35(+30% attack power) + 5% of the enemies' missing hp on the way back.

Armor of Sticky Gold - Consumes 20% of your current chakra and shields you for 150% of this amount for 5 seconds. While the shield is active, you're immune to slows and people who attack you are slowed for 1 second.

Detonating Spider - Fires a semi-homing spider that laches on to enemies it collides with. After 5 seconds, the spider explodes, dealing 20/40/60 (+20% attack power)(+60% ninjutsu power)(+30% of the damage you've dealt to the enemy since the spider lached on) damage.

Spider War Bow - Charges up your bow for up to 3 seconds, gaining 4/8/12 (+10% attack power) increased damage every 0.5 seconds. Activating the jutsu again will fire a piercing arrow, dealing 25/50/75 (+70% attack power) + charged up damage. Deals an additional 40% increased damage if you hit them from behind.

Spider Cocoon - Traps anyone caught by Spider Sticking Spit for 4 (increased by chakra control) seconds. People inside the cocoon take 25% less damage, cannot be healed, and are blinded.

Spider Reign - Creates a giant spider that slowly walks forward. The spider constantly fires golden kunais in front of her 3 tiles that travel 5 tiles. The user can click a location and the giant spider will walk in that direction.


Spider Skilltree

Tier 1

Rapidity - Every 5/4/3 uses of Spider Sticking Spit fires two additional webs

Power Sustain - Decreases the chakra cost of your spider jutsus by 5/10/15%

Merciless - Deal 4/8/12% increased damage against slowed targets

Tier 2

Inner Blood - Increases your maximum hp by 5/10/15%

Juggernaut - Takes 1/2/3% of your maximum hp + 150% of that amount, and converts half of it into attack power

Inner Chakra - Increases your maximum chakra by 10/20/30%

Tier 3

Eight Legs - For every 20/15/10 chakra you have, gain 1% increased attack speed

Sticky Webs - Hitting an enemy with Spider Sticking Spit inflicts them with venom. Hitting enemies inflicted with venom with your spider jutsus will steal 1/2/3% of their maximum chakra.

Assurance - While charging your Spider War Bow, you gain 10/20/30% defense

Tier 4

Lock Down - Your Golden Spider Spike applies a heavy slow for 0.5/1/1.5 second(s)

Determination - Consecutive hits against the same target deal 5/10/15% increased damage

Deadliness - Gain 1/2/3 ninjutsu power for every 100 chakra you have

Tier 5

Impalement - Striking an enemy with Spider War Bow from behind stuns them for 0.4/0.8/1.2 second(s)

Execution - Deal 5/10/15% more damage to enemies under 40% health

Sacrifice - Gain 4/8/12% defense for every dormant egg you have out

Tier 6

Synergy - While the parent spider is alive, you regenerate 0.5/1/1.5% of your maximum hp per second

All In - Consumes 5% of your current hp to add 100/150/200% of this amount on to Spider War Bow as damage, only applies if you're above 50% hp.

Hatch lings -  Spiders that hatch from dormant eggs that explode on targets increases your damage against that target by 6/12/18% for 5 seconds.


Last edited by Dante on Mon Jan 18, 2016 6:37 pm; edited 23 times in total
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Vis




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Join date : 2014-08-20

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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 7:10 pm

The war bow is like a quick jutsu when clicked it activates? I'm asking because I want to know is it possible to have golden Kunai or sword in hand while using the jutsu or does it unequip?
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Dante
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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 7:29 pm

It'd be like the old Spider War Bow, except you stop for like 0.7s and fire 3 quick arrows in succession.
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Vis




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 7:43 pm

Idk how old war bow worked. I'm guessing after I use war bow I will still have golden Kunai equiped. Also I have an idea about balancing villages. You should put 1 new clan in for each village that way everyone isn't aiming for that 1 village because of that 1 clan example senju. Just an idea.
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Eternal2

Eternal2


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 10:15 pm

No, Spider needs to be added alone, the sound village is literally empty.
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Guy

Guy


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Sep 24, 2014 11:32 pm

Eternal2 wrote:
No, Spider needs to be added alone, the sound village is literally empty.
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Gluscap




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeThu Sep 25, 2014 10:41 pm

no gold bow snipe q_q felt so satisfying running behind people to do extra bow snipe damage after cocooning them
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Sibylla

Sibylla


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeThu Oct 09, 2014 10:57 pm

Just going to post this here so people stop asking to see stuff

(Ignore the big spider)

Spider Clan (Implemented 1/12/2016) 21137d8df2
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Prototype

Prototype


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeTue Jun 09, 2015 8:36 pm

How about the idea of a big parent spider being summoned with her Net and firing golden kunais which do moderate damage in 8 directions around her and every 5 seconds releasing a small spiderling that follows enemies and bites them for moderate damage then disappears. Btw Dante I am willing to icon any ideas I give.
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Ozirus

Ozirus


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeTue Jun 09, 2015 11:31 pm

Prototype wrote:
How about the idea of a big parent spider being summoned with her Net and firing golden kunais which do moderate damage in 8 directions around her and every 5 seconds releasing a small spiderling that follows enemies and bites them for moderate damage then disappears. Btw Dante I am willing to icon any ideas I give.

The real Proto? o.O
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Dante
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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Jun 10, 2015 12:17 pm

I'd need the big spider icon with all 8 directions (if possible) and the small spiders
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Prototype

Prototype


Posts : 40
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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeWed Jun 10, 2015 11:18 pm

Yes the real Proto, and @ Dante we need to talk.
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Dante
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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeThu Jun 11, 2015 12:46 am

PM on Byond
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Kamaitachi Demulidor

Kamaitachi Demulidor


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeFri Jun 19, 2015 4:38 pm

Wait wait, i didn't check these days, but is NNG back? (Hozuki Kamai here)
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Musab

Musab


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jun 20, 2015 12:26 pm

demulidor wrote:
Wait wait, i didn't check these days, but is NNG back? (Hozuki Kamai here)
https://narutonextgen.forumotion.com/t1891-game-is-up-on-my-old-hub
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>Tevin<




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jan 16, 2016 11:43 am

Spider Diamond passive
Curse Seal- 60 seconds buff to attack speed , damage attack power , enhanced arrow speed , summons 2 big spider. Decreased hp regen and increased chakra cost
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Dante
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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jan 16, 2016 12:38 pm

Good idea
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KomuruZukitaki

KomuruZukitaki


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSun Jan 17, 2016 11:56 pm

Dante wrote:
Good idea

I've said that plenty of times xD If you need the Icon for it (Basically multiple hands) Let me know cause I got one
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KomuruZukitaki

KomuruZukitaki


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeMon Jan 18, 2016 3:36 pm

Spider CLan Changes?

This is my opinion not the whole player base keep that in mind.

Spider is pretty good overall with the trapping down to the SPider MInions >Smile but there are some problems but very few in my mind thats pretty good for the first release of a clan Very Happy.

~Jutsu~
Spider Jutsu are great but some are malfunctioning and some just doesn't fit my taste.
Spider Egg cooldown is pretty much instant and it takes the spider about 2-3 seconds to pop out the egg to attack. Maybe have the SPider pop out instantly and make a 5-10 second cooldown.

Spider Cacoon great overall easy to prevent it from trapping you but has a good amount of time for perfect set ups Smile but there are times where Cacoon straight up stops working and people can still see and walk right out of it. Heres a good and balanced changed. once someone is hit with the Cacoon it should stop all jutsu they are using( ofc if they are visible on your screen) and then trap them with the cant see cant move effect. I know some people will claim its broken but think about it Cacoon reduces 50% damage taken and so people know what 50% means, it means you do half the damage you would normal do.

Spider Reign Unique I love it but I hate that you got to click to control it, I was wondering if you could make it like WASD or toggle it with Arrow Keys, I tend to lose momentum when I got to look more my mouse then start click on the map.(I use Arrow Keys and Im Right handed so using the mouse with my left is dead xD.

Craft Bow Perfect I always imagined it in NNG and u made it perfect, But you can still shoot it while charging the Great War Bow. Make it so u cant.

Great War Bow is cool but can u make it so you can change direction? Very Happy

thats all for the moment
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Vis




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeFri Jan 22, 2016 4:47 pm

I like spider alot, so much potential. Only issue I have is fighting clones (all of them) arrows don't do enough damage to take them out, spider sticking Web would be cool if it completely stops clones from moving. Period. Or add something to fix issue with clones. It would be cool to see spider with 6 arms lol
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Musab

Musab


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jan 23, 2016 3:01 am

but clones die instantly.
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Vis




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jan 23, 2016 3:01 am

Sand and water clones dont
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Musab

Musab


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSat Jan 23, 2016 4:00 am

so you wanna one-shot those clan-specific clones as well.. they don't insta die like shadow clones for a reason, and that's also why there aren't 6 of them at the same time.
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KomuruZukitaki

KomuruZukitaki


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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSun Jun 05, 2016 9:57 am

So is Spider changed to 100% AP or is it still AP/Nin?
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Orthoc




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PostSubject: Re: Spider Clan (Implemented 1/12/2016)   Spider Clan (Implemented 1/12/2016) I_icon_minitimeSun Jun 05, 2016 1:38 pm

Spider is still AP/Nin.
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» Medic Revamp (Implemented 3/31/2016)
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