Jutsu 1 - Turns into a deer that allows you to have speed rank 1 drains chakra while in this form but is slowly decreased by 1% dependent on your chakra control.
Level 1 - While running around if you run into someone you will push them back 5 tiles while dealing attack power*.8
Level 3 - Your f button summons deers to come directly 3 tiles away from you in a 3x3 area (Kind of like how ice prison is), and they rush towards you as they hear their master calling dealing Attack power*.2 25 second cool down
Level 4 - your g button fires antlers 3 tiles wide that inflict bleed for 10% of your maximum hp every 2 seconds lasts 4 seconds
Mastered - You are unaffected by slows when your hp is below 50% in this form
Jutsu 2 - For the duration of 5 seconds if you are hit you will instantly teleport randomly in a 5x5 area from where you are hit when you teleport anyone in a 1x1 area of you is hit for attack power*2
Level 2 - Becomes 3x3 area
Level 3 - You are healed for 50% of the damage you took when hit while this jutsu is in play
Jutsu 3 - ULTIMATE DEER ROAR - Everyone in a 2x2 area around you becomes silenced when they hear this and ultimatly slowed for 5 seconds (Makes a giant crack in the ground).
Level 2 - becomes 3x3
Level 3 - Deals attack power*.5
Mastered - Knock them back 8 tiles
Jutsu 4 - Charges forward 5 tiles(After a small delay) Making people bleed if they are hit. The initial attack deals Attack power*.8 Bleed deals 5% of their current hp every 1 second for 10 seconds
Level 2 - charges forward 8 tiles
Level 3 - Bleed now slows everyone for .5 seconds after they are hit by the bleed
Mastered - Costs less chakra
Jutsu 5 - If you are below 15% hp your body drops to the ground, and you play dead for 8 seconds
Level 2 - If you die while this jutsu is active you gain back 5% hp
Mastered - While this is active all damage you deal is increased by 50 percent.
Jutsu 6 - Transforms into a buck giving a nice AP boost. If you click some where, places down a hunter that shoot arrows at anyone within a 10 tile radius. lasts 10 seconds, and your hunter health = 50% of your maximum hp. max hunters = 4
Level 1 - AP + 12 + Attack Speed*((Speed*0.30)*100)
Level 2 - AP + 14 + Attack Speed*((Speed*0.40)*110)
Mastered - AP + 16 + Attack Speed*((Speed*0.60)*120)
Special Passives:
If you are in a 15x15 radius of a tree your damage is increased by 95%
You are healed for 5% your maximum hp if there is a fellow dear in a 7x7 area of you every second
You will lose 5% of your maximum hp every second you are standing in water
If a boar is in a 8x8 area around you, you lose 20% defense
If there are any herbs in a 8x8 area around you you gain 15% defense
Every time a dear is hit in a 50x50 area radius you go into rage mode(Lasts 10 seconds) homing in on anyone in a 2x2 area around you attacking them for 800% attack power after rage your defense goes to -200%, and you are slowed for 5 seconds. (Note if the deer dies you stay in rage mode for 5 more seconds and slowed for 10 seconds afterward). <-stacks
This clan is a chakra heavy clan.