| Buff Kage kill INF gains | |
|
|
Author | Message |
---|
Eternal2
Posts : 909 Join date : 2013-02-14 Age : 27
| Subject: Buff Kage kill INF gains Thu Apr 18, 2013 6:02 pm | |
| With the INF gains increasing as rapidly as they are now, I think the kage kill, which used to be the gold mine of INF has been reduced to being something you'd rather get for the glory than the INF; which inevitably makes it a bit less desirable or less worth it in my opinion..
I think you should get either 10 INF from killing a kage, or have kage killing be effected by the INF gain percentages, like missions. | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Fri Apr 19, 2013 2:28 am | |
| Kage kill inf is fine imo, everything else needs to be reduced/decreased. Ga was perfect in the old game | |
|
| |
Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:12 pm | |
| i didnt want to make a new topic so... inf gain is too broken...the amount of GAs we get is just inf gain as well as underdog should be nerfed my suggestion would be d rank = no inf gain c rank = 0.5 inf b rank = 1 inf a rank = 2.5 inf underdog should increase inf gain by only 10%-20% every time the village doesnt get a ga...and i also think it should be 50%-60% max also a penalty could be added to balance it a bit more...everytime a village gets ga its inf gain will be decreased by 10%-20%, 50%-60% max a reverse underdog effect EDIT: actually nvm the reverse underdog shouldnt have a limit | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:17 pm | |
| remove underdog tbh. GAs 1.96 were perfect tbh, you had to work to get em, and if you worked hard enough, could get ALL of them, in this you get maybe 2 in a row if you're lucky and its unfair to the stronger villages tbh | |
|
| |
Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:18 pm | |
| nah underdog is a nice idea but it shouldnt be that op | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:27 pm | |
| - _Shadow_ wrote:
- nah underdog is a nice idea but it shouldnt be that op
how? All it does is create gas for villages that shouldnt get them imo | |
|
| |
Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:33 pm | |
| the weaker/underpopulated villages should also get a ga once in a while | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:37 pm | |
| - _Shadow_ wrote:
- the weaker/underpopulated villages should also get a ga once in a while
once in a while doesnt mean every other ga. they pretty much rotate atm. I wanna be able to get my village 5 ga's but I cant because...? | |
|
| |
Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:40 pm | |
| - _Shadow_ wrote:
- i didnt want to make a new topic so...
inf gain is too broken...the amount of GAs we get is just inf gain as well as underdog should be nerfed my suggestion would be d rank = no inf gain c rank = 0.5 inf b rank = 1 inf a rank = 2.5 inf underdog should increase inf gain by only 10%-20% every time the village doesnt get a ga...and i also think it should be 50%-60% max also a penalty could be added to balance it a bit more...everytime a village gets ga its inf gain will be decreased by 10%-20%, 50%-60% max a reverse underdog effect
EDIT: actually nvm the reverse underdog shouldnt have a limit thats why i made this suggestion | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:45 pm | |
| I agree with the inf gains, but the underdog effect as is increase 25% everytime right? Should be 5 % percent everytime, up to maybe 30% | |
|
| |
Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 7:47 pm | |
| Underpopulated villages need love too... 30% is too damn low. That'd be gay as fuck. | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:02 pm | |
| Maybe underpopulated villages can focus on killing kages then why is how you should be getting a ga.
| |
|
| |
Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:10 pm | |
| Oh sure, im sure that a village with 15-25 villagers less than another one and that train slow as fuck with normal influence or less (cuz of the overpopulated village's GAs) could totally go kage hunting... even if they kill him once, that wont give them a GA. Stawp the hate if you're part of the overpopulated village and cant get most of the GAs then deal with the lazy villagers, underpopulated villages work as hard or even more to try to get GAs so i think they deserve it once in a while. | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:13 pm | |
| - Kyuz wrote:
- Oh sure, im sure that a village with 15-25 villagers less than another one and that train slow as fuck with normal influence or less (cuz of the overpopulated village's GAs) could totally go kage hunting... even if they kill him once, that wont give them a GA. Stawp the hate if you're part of the overpopulated village and cant get most of the GAs then deal with the lazy villagers, underpopulated villages work as hard or even more to try to get GAs so i think they deserve it once in a while.
lol I'm in an underpopulated village. And it doesn't matter how hard you try because when other villages are getting 1 inf for c ranks and like 6+ for A's you can get a GA in like 5 minutes, which is retarded Edit; Also no villages are even underpopulated as much people say/think. No vill in the game at this moment has 15 more members than another | |
|
| |
Shadow
Posts : 1586 Join date : 2013-02-12
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:21 pm | |
| c rank 0.5 b rank 1 a rank 2.5 underdog 10% everytime up to 100% reverse underdog 5% everytime with no limit
also u should be able to see ur villages inf gain rate in ur main tab | |
|
| |
#Austic
Posts : 1289 Join date : 2013-03-01 Age : 29
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:28 pm | |
| I dont see the need for reverse underdog | |
|
| |
Kyuz
Posts : 1003 Join date : 2013-03-03
| Subject: Re: Buff Kage kill INF gains Sat May 04, 2013 8:30 pm | |
| Oh! Oh well then yeah underdog should be nerfed, i was talking in my pov, when i stoped playing snake wasnt added yet so sound had like what? 12 players active most of the time? While sand was oped as fuck. Even with underdog, it was a pain in the ass to ger a GA against a village that had more than twice our villagers. I forgot that the snake clan was gonna balance it out. My bad.
Maybe it should affect the inf depending on the number of villagers? That would make it so when all the villages are pretty much balanced, it doesnt boost the inf gain as much than when there are big ass villager gaps between the villages, it would give the poor underpopulated one some GAs too. | |
|
| |
Sponsored content
| Subject: Re: Buff Kage kill INF gains | |
| |
|
| |
| Buff Kage kill INF gains | |
|